How can I wrie a PLY file that includes vertices and edges (line segments)

Open
#44 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
20/100
Issue type
Documentation
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp
Domain
tooling

Research direction

No file, test, or entry point is named. First clarify whether the request is for usage guidance, documentation, or new writing support for vertices and edges; done should be defined as either an explicit documented procedure or a scoped implementation with verification for the shown PLY data.

Written by the indexing model from the issue text.

Description

Like:
ply
format ascii 1.0
comment Created in Blender version 4.2.2 LTS
element vertex 9
property float x
property float y
property float z
element edge 8
property int vertex1
property int vertex2
end_header
0 0 0
2.8578901 0.5062549 0
1.061502 1.649411 0
-0.5715781 0.68589365 0
3.0538597 -1.1268252 0
1.3554564 -1.4861028 0
-0.048992634 -0.9635172 0
4.519225 -1.5217007 -0.061250053
5.1182466 -3.1931024 -0.88823277
4 5
1 4
1 2
2 3
0 3
5 6
4 7
7 8

Dominant language
C++
Stars
406
Forks
74
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

More from nmwsharp/happly

All issues in nmwsharp/happly

Similar issues

More C++ issues

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.