microsoft / microsoft/TypeScript

Inconsistent errors reported between tsc and VSCode (Unions across objects with method overload definitions)

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Descripción

Bug Report

This is similar to #52813, in spirit. However the errors, how it's reproduced, and the code causing it are pretty different.

Basically I have a code snippet that appears 100% error-free* (most of the time, see note below) in the VSCode IDE. Logically in my head the code should be error free too. However, when I run tsc I get an error inside the snippet.

Here's the code:

export function createWebGLContext(
  canvas: HTMLCanvasElement | OffscreenCanvas,
): WebGLRenderingContext | null {
  return (
    canvas.getContext('webgl')
  )
}

tsc reports this error:

createWebGLContext.ts:4:3 - error TS2322: Type 'RenderingContext | null' is not assignable to type 'WebGLRenderingContext | null'.
  Type 'CanvasRenderingContext2D' is missing the following properties from type 'WebGLRenderingContext': drawingBufferHeight, drawingBufferWidth, activeTexture, attachShader, and 428 more.

4   return (
    ~~~~~~~~
5     canvas.getContext('webgl')
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6   )
  ~~~

* In the larger project that I originally discovered this issue, I actually do sometimes see the error in the IDE. I haven't figured out how to consistently cause it, but restarting the TS server or making a small change and saving the file generally clears the error.

🔎 Search Terms

inconsistency, inconsistent, errors, ts language server, tsc

🕗 Version & Regression Information
  • Attempted on 5.0.3 and latest dev build (typescript@5.1.0-dev.20230331)
⏯ Playground Link

With the Playground, since it uses elements of VSCode under the hood, the snippet appears valid with no errors.
Playground link with relevant code

You can also clone this repo or start a Github CodeSpace on it to reproduce the errors when running tsc:
https://github.com/frank-weindel/ts-53614-ide-tsc-inconsistency

🙁 Actual behavior
  • tsc considers the above code to have an error.
  • VSCode normally and properly does not show that error, but it occasionally can.
🙂 Expected behavior
  • tsc should not consider above code to have an error.
  • VSCode should be consistent with tsc.
Analysis

I'm not sure why but this seems related to the use of the union HTMLCanvasElement | OffscreenCanvas for the variable canvas.

Both interfaces in the union contain a set of method overloads for getContext...

lib.dom.d.ts

// ...
interface HTMLCanvasElement extends HTMLElement {
    // ...
    getContext(contextId: "2d", options?: CanvasRenderingContext2DSettings): CanvasRenderingContext2D | null;
    getContext(contextId: "bitmaprenderer", options?: ImageBitmapRenderingContextSettings): ImageBitmapRenderingContext | null;
    getContext(contextId: "webgl", options?: WebGLContextAttributes): WebGLRenderingContext | null;
    getContext(contextId: "webgl2", options?: WebGLContextAttributes): WebGL2RenderingContext | null;
    getContext(contextId: string, options?: any): RenderingContext | null;
    // ...
}
// ...
interface OffscreenCanvas extends EventTarget {
    // ...
    getContext(contextId: "2d", options?: any): OffscreenCanvasRenderingContext2D | null;
    getContext(contextId: "bitmaprenderer", options?: any): ImageBitmapRenderingContext | null;
    getContext(contextId: "webgl", options?: any): WebGLRenderingContext | null;
    getContext(contextId: "webgl2", options?: any): WebGL2RenderingContext | null;
    getContext(contextId: OffscreenRenderingContextId, options?: any): OffscreenRenderingContext | null;
    // ...
}
// ...

Based on these method overload signatures I'd expect the statement canvas.getContext('webgl') to use the union of these two overrloads:

getContext(contextId: "webgl", options?: any): WebGLRenderingContext | null; // from HTMLCanvasElement
getContext(contextId: "webgl", options?: WebGLContextAttributes): WebGLRenderingContext | null; // from OffscreenCanvas

Which I believe would reduce down to look like this:

getContext(contextId: "webgl", options?: any): WebGLRenderingContext | null;

Where the return type is WebGLRenderingContext | null. Which is what we see if we hover over the method name in the Playground or VSCode.

However, tsc inferred the return type of the method to be RenderingContext | null.

RenderingContext | null is returned by the base method signature for getContext() in HTMLCanvasElement:

getContext(contextId: string, options?: any): RenderingContext | null;

So it would seem tsc somehow is inferring the wrong override while TS Language Server / VSCode is inferring the correct one.

Guía de contribución

Abrir la guía de contribución

Primeros pasos

  1. Lee el issue completo y luego la guía de contribución del proyecto.
  2. Comenta en el issue que vas a ocuparte — evita que dos personas hagan lo mismo.
  3. Haz un fork del repositorio y trabaja en una rama.
  4. Abre un pull request que haga referencia al número del issue.

Línea de trabajo

Comienza con el repositorio de reproducción enlazado y compara el resultado de tsc con el resultado de VSCode o Playground para el ejemplo HTMLCanvasElement | OffscreenCanvas. Inspecciona las sobrecargas de lib.dom.d.ts y la ruta del compilador que resuelve la llamada sobre la unión; el trabajo estará terminado cuando tsc y el servicio de lenguaje coincidan, con una prueba de regresión que cubra el fragmento de código reportado.

Escrito por el modelo de indexación a partir del texto del issue.

Evaluación

Stack tecnológico
typescript
Área
compilers
Tipo de issue
Error
Dificultad
4/5
Tiempo estimado
3-5 días
Estado de actividad
Estancado
Claridad
Bastante claro
Aptitud para principiantes
35/100

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