microsoft / microsoft/TypeScript

Add a visibility mechanism similar to `friend` or `InternalsVisibleTo`

Offen
#35,554 12 Kommentare 19 Reaktionen 0 zugewiesene Personen Auf GitHub ansehen

Dieses Issue hat noch niemand übernommen.

Awaiting More Feedback Suggestion
Vorherrschende Sprache
Go
Sterne
111k
Forks
14.3k
Ø Merge
2 T. 4 Std.
Gemergte PRs (30 T.)
132

Beschreibung

Suggestion

A way to allow certain other modules to access properties or methods of a class.

Use Cases

Sometimes, we want other modules (other code) to have access to certain properties or methods, but otherwise the end user not to have access to the properties/methods. This is labeled as "package protected" or similar terms in other languages.

Examples

This is how it could work, with some sort of new non-runtime syntax:

import SomeClass from './SomeClass'

export class Foo {
  visible in SomeClass
  private foo: number = 123
}

or

import SomeClass from './SomeClass'

export class Foo {
  private foo visible in SomeClass: number = 123
}

or maybe even as a special decorator, globally-declared, virtual decorator

import SomeClass from './SomeClass'

export class Foo {
  @visibleIn(SomeClass)
  private foo: number = 123
}

SomeClass would then be able to access the private property/method:

import {Foo} from './Foo'

export class SomeClass {
  doSomethingWithFoo(o: Foo) {
    console.log(o.foo) // OK, no type error.
  }
}

The code inside of SomeClass could be allowed to access the private properties. This is great at design time when the author controls the source for both sides, but still wants to hide private parts from the end user on the outside of the APIs.

This allows for patterns like object managers being able to control certain aspects of the objects they manage (for example a renderer in a game engine that manages how objects in a scene render, and the renderable properties that the engine manager accesses, which are private to the end user) are composed from reactions to changes in the objects' public APIs by end users).

At the moment, the only way to allow objects to access properties of other objects is to make them public, but this does not allow for us to hide (at least in the type system) certain implementation details of a cross-class or cross-module whole system from the end user.

Checklist

My suggestion meets these guidelines:

  • This wouldn't be a breaking change in existing TypeScript/JavaScript code
  • This wouldn't change the runtime behavior of existing JavaScript code
  • This could be implemented without emitting different JS based on the types of the expressions
  • This isn't a runtime feature (e.g. library functionality, non-ECMAScript syntax with JavaScript output, etc.)
  • This feature would agree with the rest of TypeScript's Design Goals.
    • I'm not sure about this. This feature wouldn't change semantics of JavaScript, or add any JavaScript features, but would only add additional type capabilities to limit use of APIs in certain ways. In plain JS, before I ported a JavaScript project to TypeScript, I had an object manager that accessed properties prefixed with __ to denote that the properties were not to be used by the end user. The engine accessed the properties for internal implementation of the system.

Beitragsleitfaden

Beitragsleitfaden öffnen

Erste Schritte

  1. Lies das ganze Issue und danach den Beitragsleitfaden des Projekts.
  2. Schreib ins Issue, dass du es übernimmst — das erspart doppelte Arbeit.
  3. Forke das Repository und arbeite in einem Branch.
  4. Öffne einen Pull Request, der die Issue-Nummer nennt.

Rechercherichtung

Beginne mit der Überprüfung der bestehenden Regeln von TypeScript für die Sichtbarkeit von private-member sowie der im issue verlinkten Designziele. Der Vorschlag nennt keine Implementierungsdateien, Tests oder festgelegte Syntax; zunächst müssten Syntax, die Semantik des Modulzugriffs und das Verhalten der Typprüfung definiert werden, bevor durch Implementierung und Tests die Fertigstellung festgestellt werden könnte.

Vom Indexierungsmodell aus dem Issue-Text verfasst.

Bewertung

Tech-Stack
typescript
Bereich
compilers
Issue-Typ
Feature
Schwierigkeit
5/5
Geschätzter Aufwand
Über eine Woche
Aktivitätsstatus
Veraltet
Klarheit
Muss geklärt werden
Anfängerfreundlichkeit
20/100

Neue Issues direkt in Ihr Postfach

Eine kurze Übersicht über anfängerfreundliche GitHub-Issues.