microsoft / microsoft/MixedReality-GraphicsTools-Unity

Dots instancing compatible Graphics Tools shaders

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enhancement
Dominant language
C#
Stars
209
Forks
49
PR merge metrics
No merged PRs in 30d

Description

Describe the problem

When using Entities Graphics, the Standard shader can't be used as it isn't dots instancing compatible.

Describe the solution you'd like

Make the shaders in graphics tools Dots instancing compatible.
https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.0/manual/dots-instancing-shader.html

Describe alternatives you've considered

Use a different shader.

Additional context

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating the Graphics Tools shaders and read the linked Unity Entities Graphics Dots instancing shader documentation. Update the shaders so they are compatible with Dots instancing, then verify they can be used with Entities Graphics instead of the Standard shader.

Written by the indexing model from the issue text.

Assessment

Tech stack
unity
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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