microsoft / microsoft/MixedReality-GraphicsTools-Unity
Dots instancing compatible Graphics Tools shaders
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 209
- Forks
- 49
- PR merge metrics
- No merged PRs in 30d
Description
Describe the problem
When using Entities Graphics, the Standard shader can't be used as it isn't dots instancing compatible.
Describe the solution you'd like
Make the shaders in graphics tools Dots instancing compatible.
https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.0/manual/dots-instancing-shader.html
Describe alternatives you've considered
Use a different shader.
Additional context
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the Graphics Tools shaders and read the linked Unity Entities Graphics Dots instancing shader documentation. Update the shaders so they are compatible with Dots instancing, then verify they can be used with Entities Graphics instead of the Standard shader.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- unity
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100