Running list of more terms/concepts we could document in glossary
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描述
The [glossary](https://github.com/mapbox/cpp/blob/master/glossary.md) is developing quickly into a pretty solid resource for the key terms you'll encounter and need to know while learning C++ at Mapbox. Or when starting to teach colleagues about how we write, deploy, and approach C++ at Mapbox.
While the glossary says explicitly that `It is not intended to be a complete reference on language or syntax terms`, there is much more we can do. This is a ticket to brainstorm additional concepts, terms, and keywords that are potential things to cover in the glossary and related docs.
Most of these terms don't need to be defined in the glossary, rather it would be sufficient to simply list them and links to external resources (particularly style guides we support). The overall goal is 1) note they are important to understand for C++ development a mapbox (by their presence), and 2) provide a great resource to learn more about them. We can add extra definitions where our opinions matter.
(_Will be editing this in place as I collect ideas_)
#### Key learning concepts
- the idea of a `main` function in an executable
- how to pass arguments to a C++ program and parse them - refs #35
- const
- `const char*` vs `std::string` and how they relate
- pointers vs references
- dereferencing pointers
- taking the address of a variable
- header guards vs `#pragma once`
- learning the cpp preprocessor
- what are templates and when to use them
- global variables, why not to use them, when they are appropriate
- when to use `static_cast`, `reinterpret_cast`, and `const_cast`. Why to use them rather than c style cases
- how enumerations work `enum` in C++11. Using casts to change between them and integer types
- the max size of numeric types. using `` from the stdlib to know these sizes dynamically
- integer overflow. When it is undefined behavior, when it is defined. How to control it/prevent it. How it differs for signed types and unsigned types
- compiler warnings. how to avoid them, fix them, appropriately suppress them. Why, when starting projects, it makes sense to use `-Werror` and very aggressive warnings, even `-Weverything`
- how to use c++ exceptions: why to always make custom exceptions subclass `std::exception`. How to catch all types by catching `std::exception`. Why to catch exceptions by `const&`.
- when to avoid throwing exceptions due to performance concerns (e.g. in tight loops)
- what is garbage collection
- What is reference counting
- Why, when, and how to use `std::unique_ptr` vs `std::shared_ptr`
- zero copy
- Big takeaways of C++11 vs C++14 vs c++17
- move semantics / [universal references](https://isocpp.org/blog/2012/11/universal-references-in-c11-scott-meyers)
- considerations on when to use `std::vector` vs `std::map` vs `std::list`
- binary size, why it matters, how you can learn about it (https://github.com/google/bloaty)
- What is the `_GLIBCXX_USE_CXX11_ABI` flag on linux and why does it matter?
#### Advanced performance concepts
- Arena allocation vs Memory Pools vs Region-based memory management: https://natsys-lab.blogspot.com/2015/09/fast-memory-pool-allocators-boost-nginx.html
- Alternative allocators: https://howardhinnant.github.io/stack_alloc.html
- Profiling with BCC tools: https://github.com/iovisor/bcc
贡献指南
从这里开始
- 先读完整个 Issue,再读项目的贡献指南。
- 在 Issue 下留言说明你要接手 —— 这能避免两个人做同样的事。
- Fork 仓库,在一个分支上完成修改。
- 提交 Pull Request,并在描述里引用这个 Issue 编号。
调研方向
从 glossary.md 开始,查看现有的 C++ 概念和外部资源提案列表。该 issue 更像是一份开放式头脑风暴记录,而不是一项明确的文档任务;要完成它,需要缩小范围,并就要添加哪些术语或链接达成一致。
由索引模型根据 Issue 内容生成。
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