generic_mapper: add customwalkdelay
Nobody has claimed this yet.
- Dominant language
- Lua
- Stars
- 8
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
Is your feature request related to a problem? If so, please describe.
A clear and concise description of what the problem is (i.e., I'm always frustrated when [...]"
Describe the solution you'd like
A clear and concise description of what you want to happen...
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered...
Additional context
Add any other context, screenshots, links, examples, etc. about the feature request here.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the generic_mapper implementation and any existing walk-delay handling in the repository. The issue does not define what customwalkdelay should do, its configuration or expected behavior, so clarify those requirements before implementation; done should include an agreed behavior and tests or verification for it.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100