huggingface / huggingface/simulate
[Unity] Allow disabling debug cam, alternate options
Open
enhancement
Unity
- Dominant language
- Python
- Stars
- 195
- Forks
- 13
- Avg merge
- 58m
- Merged PRs (30d)
- 1
Description
Currently, the debug cam is always rendered (outside of headless mode), which may waste some processing power.
This should be able to be disabled, perhaps in config. It may also be nice to allow the screen to render the view of another camera that's been added.
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