gpujs / gpujs/gpu.js

How to pre cache a constant large Float32Array?

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Dominant language
JavaScript
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Description

There is a large Float32Array includes 80 million points, but it is constant.
Is There any way to pre cache it so I can directly use the point data without input it every time I call the function?

Contributor guide

Open the contributing guide

Research direction

No file, test, or entry point is identified. Start by examining how GPU.js accepts and retains Float32Array arguments, then determine whether constant data can be reused across calls without being supplied repeatedly. Done means documenting or implementing a confirmed approach for the 80-million-point array.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
computer-graphics, performance
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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