Random matching for collaborations
Open
enhancement
- Dominant language
- Haskell
- Stars
- 1.3k
- Forks
- 201
- PR merge metrics
- No merged PRs in 30d
Description
Collaborations could benefit from a random matching feature.
When joining a game, there should be an option to pair with someone randomly. If enough people are in the random queue together to meet the player requirements for a game, then a game is created for them. Separate queues are maintained for each project hash.
Contributor guide
Research direction
No files, tests, or entry points are identified. Start by locating the collaboration and game-joining flow, then clarify queue isolation by project hash, player requirements, and game-creation behavior; done should include verified random pairing behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- haskell
- Domain
- backend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100