google / google/codeworld

Built-in function for perlin noise

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Haskell
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Description

I've noticed that a lot of nifty graphics demos are built on top of perlin noise. It would be nice if CodeWorld offered an implementation of perlin noise. It's not that I'd teach it, so much as that I'd like to be able to easily reproduce demos from p5 and other environments where perlin noise is built in.

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