geekcomputers / geekcomputers/Python
I am stuck with my Rock, Paper, Scissors python game
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Beschreibung
I am new to GitHub so if I have posted this help request in the wrong place please let me know. I am trying to make rock, paper, scissors in python without googling the answer and I have come across an issue. I am playing around with it and the only option the computer is picking is Rock. It will not pick paper or scissors, no matter what the user inputs. Yesterday it was working fine and the computer would randomly pick something but now it only picks the number 1 or Rock, can anyone see why this is happening? Have I put some code in wrong which is causing this to happen? All help is grateful. This is my code, the def main(): and while True have not been added to the code area for some reason but in the python code they are indented properly and everything so I do not believe they are the problem.
import time
import random
def main():
while True:
computer = random.randint(1,3)
user = input("Rock, Paper, Scissors, SHOOT! ")
if computer == 1 and user == "Rock" or user == "rock":
print("I pick Rock!")
time.sleep(0.5)
print("Tie")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 1 and user == "Paper" or user == "paper":
print("I pick Rock!")
time.sleep(0.5)
print("You win")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 1 and user == "Scissors" or user == "scissors":
print("I pick Rock!")
time.sleep(0.5)
print("I win!")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 2 and user == "Rock" or user == "rock":
print("I pick Paper!")
time.sleep(0.5)
print("I win!")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 2 and user == "Paper" or user == "paper":
print("I pick Paper!")
time.sleep(0.5)
print("Tie!")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 2 and user == "Scissors" or user == "scissors":
print("I pick Paper!")
time.sleep(0.5)
print("You win")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 3 and user == "Rock" or user == "rock":
print("I pick Scissors!")
time.sleep(0.5)
print("You win!")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 3 and user == "Paper" or user == "paper":
print("I pick Scissors!")
time.sleep(0.5)
print("I win")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif computer == 3 and user == "Scissors" or user == "scissors":
print("I pick Scissors!")
time.sleep(0.5)
print("Tie!")
time.sleep(0.5)
print("Either play again or type Finished to stop!")
elif user == "Finished" or user == "finished":
print("Okay!")
break
else:
print("Sorry, that isn't an option I understand... yet.")
main()
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Rechercherichtung
Führe zunächst das bereitgestellte Python-Skript ausgehend von main() aus und beobachte die Zweige, die random.randint(1,3) verwenden. Überprüfe das Verhalten für Eingaben von Rock, Paper und Scissors in beiden Groß-/Kleinschreibungsformen. Erledigt bedeutet, dass das Spiel auf alle Computerentscheidungen und unterstützten Benutzereingaben konsistent reagiert.
Vom Indexierungsmodell aus dem Issue-Text verfasst.
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- Bug
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- 2/5
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- 1-3 Stunden
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- Veraltet
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- Größtenteils klar
- Anfängerfreundlichkeit
- 20/100