geekcomputers / geekcomputers/Python

Python socket server not able to listen ESL LUA COMMAND

Open
#319 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Python
Stars
35.4k
Forks
12.9k
Avg merge
2h 37m
Merged PRs (30d)
1

Description

I have created 1 python server which listens on port eg 1234 and lua scripts connects to it . Connection is establishing but not able to send any data to python server. it works well if tried with simple tcp python client .

python server :
"""

import SocketServer
import esl

    class ESLRequestHandler(SocketServer.BaseRequestHandler):
        def setup(self):
            print self.client_address, 'connected!'

            fd = self.request.fileno()
        print fd

        con = esl.ESLconnection(fd)
        print 'Connected: ', con.connected()
        if con.connected():

            info = con.getInfo()

            uuid = info.getHeader("unique-id")
            print uuid
            con.execute("answer", "", uuid)
            con.execute("playback", "/ram/swimp.raw", uuid);

# server host is a tuple ('host', port)
server = SocketServer.ThreadingTCPServer(('localhost', 1234), ESLRequestHandler)
server.serve_forever()



"""
# first of all import the socket library
import socket

# next create a socket object
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print "Socket successfully created"

# reserve a port on your computer in our
# case it is 12345 but it can be anything
port = 1

# Next bind to the port
# we have not typed any ip in the ip field
# instead we have inputted an empty string
# this makes the server listen to requests
# coming from other computers on the network
s.bind(('127.0.0.1', port))
print "socket binded to %s" %(port)

# put the socket into listening mode
s.listen(5)
print "socket is listening"

# a forever loop until we interrupt it or
# an error occurs

   # Establish connection with client.
c, addr = s.accept()
print 'Got connection from', addr

   # send a thank you message to the client.
   #c.send('Thank you for connecting')


while True:
   d=c.recv(1024)
   print
   print d
   if d == "Status":
       c.send("Hey client")
   elif d == "c":
       c.send("letter c")
   elif d == "e":
       c.close()
   else :
       c.send("no data found")
   # Close the connection with the client
   #c.close()

Lua ESl script :
enter code here

#!/usr/local/bin/lua
require("ESL")

--local command = arg[1];
--table.remove(arg, 1);
--local args = table.concat(arg, " ");

local con = ESL.ESLconnection("localhost", "1234", "ClueCon")

--while con:connected() do

--end

con:send("event plain HEARTBEAT ");
local a = con:recvEvent()
print(a)
--con:sendRecv("event plain HEARTBEAT ")

Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by comparing the Python SocketServer handler and the Lua ESL.ESLconnection call, then trace the connection and send/receive flow shown in the issue. Reproduce the listener on the stated localhost ports and determine why the Lua command does not deliver data to the Python server; done means the server receives the command and responds as expected.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua, python
Domain
networking
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.