gazebosim / gazebosim/gz-rendering
Add text support on Ogre2
- Dominant language
- C++
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- 81
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- Avg merge
- 1d 13h
- Merged PRs (30d)
- 10
Description
## Desired behavior
I'd like to write text to the 3D scene with Ogre 2 like we have with Ogre 1. See this tutorial, which only applies to Ogre 1:
https://ignitionrobotics.org/api/rendering/7.0/text_geom.html
## Alternatives considered
N/A
## Implementation suggestion
This function needs to be filled:
https://github.com/ignitionrobotics/ign-rendering/blob/056023a9f8f139925035b0e62db3837ad9a3f8e3/ogre2/src/Ogre2Scene.cc#L1190-L1195
We need to create a `Ogre2Text` class like we have an [OgreText](https://github.com/ignitionrobotics/ign-rendering/blob/ign-rendering6/ogre/include/ignition/rendering/ogre/OgreText.hh).
## Additional context
I'm not sure what's the current status of `MovableText` support in Ogre 2, this thread has more context: https://forums.ogre3d.org/viewtopic.php?t=82872
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