gazebosim / gazebosim/gz-rendering
Camera shows shadows of nonvisible objects
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bug
help wanted
- Dominant language
- C++
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Description
## Environment
* OS Version: Ubuntu 20.04
* Source or binary build?
Source, branch `main`, latest commit d2ff058e0b93d61cec514ead5293f6f53c2c8597
## Description
* Expected behavior: When a visual visibility is off in one of the cameras, should not see the object and/or shadows
* Actual behavior: The object is hidden but their shadows show in the camera's image
This is works correctly in Dome.
## Steps to reproduce
1. `ign gazebo -v 4 visibility.sdf`
## Output

Contributor guide
Assessment
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