gazebosim / gazebosim/gz-rendering
:farmer: gz rendering 6 UNIT_renderingIface cnlwin failing because it's taking long time loading rendering-ogre plugin
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- C++
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Description
## Environment
* OS Version: Windows 10
* Source
## Description
* Expected behavior: To build without test regressions
* Actual behavior: Building with a `UNIT_RenderingIface_TEST.test_ran` regression
## Steps to reproduce
1. Go to https://build.osrfoundation.org/job/gz_rendering-ign-rendering6-clwin
2. Build a job
3. See test failing
### Reference build
- [gz_rendering-ign-rendering6-clwin#115](https://build.osrfoundation.org/job/gz_rendering-ign-rendering6-clwin/115)
### Failing test
- UNIT_RenderingIface_TEST.test_ran
### Log Output
```
65: [ RUN ] RenderingIfaceTest.GetEngine
65: [36m[Dbg] [C:\J\workspace\gz_rendering-ign-rendering6-clwin\ws\src\gz-rendering\src\RenderingIface.cc:135] [m[36mNo rendering engine is loaded yet[m[36m
65: [m[32m[Msg] [m[32mLoading plugin [[m[32mignition-rendering-ogre[m[32m][m[32m
65: [m[32m[Msg] [m[32mLoading plugin [[m[32mignition-rendering-ogre[m[32m][m[32m
65: [m
65/114 Test #65: UNIT_RenderingIface_TEST ................***Failed 1.50 sec
```
### Flakyness 15 days
job_name|last_fail|first_fail|build_count|failure_count|failure_percentage
|--|--|--|--|--|--|
gz_rendering-ign-rendering6-clwin|2026-04-26|2026-04-12|5|5|100.0
This have been happening for more time than jenkins can save, so I wasn't able to check for changes
CC: @Crola1702
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