gazebosim / gazebosim/gz-rendering
INTEGRATION_gpu_rays_ogre_gl3plus fails on Ubuntu Noble
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- C++
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Description
## Environment
* OS Version: 24.04
* Source or binary build?
source, gz-rendering9
* If this is a GUI or sensor rendering bug, describe your GPU and rendering system. Otherwise delete this section.
- Rendering plugin: [ogre ].
- Running on a machine with no gpu (llvmpipe)
## Description
* Expected behavior: INTEGRATION_gpu_rays_ogre_gl3plus should pass
* Actual behavior: the `GpuRaysTest.Heightmap` test case fails
## Steps to reproduce
1. `GZ_ENGINE_TO_TEST=ogre ./build/gz-rendering9/bin/INTEGRATION_gpu_rays`
## Output
```
[ RUN ] GpuRaysTest.Heightmap
(2024-09-14 00:11:33.343) [debug] [CommonRenderingTest.hh:44] Read GZ_ENGINE_TO_TEST=ogre
(2024-09-14 00:11:33.343) [info] [RenderEngineManager.cc:455] Loading plugin [gz-rendering-ogre]
MESA: error: ZINK: failed to choose pdev
glx: failed to create drisw screen
(2024-09-14 00:11:33.492) [info] [OgreHeightmap.cc:675] Loading heightmap: scene::Heightmap(65525)
(2024-09-14 00:11:34.174) [info] [OgreHeightmap.cc:688] Heightmap loaded. Process took 681 ms.
home/iche/code/gz_i_ws_noble2/src/gz-rendering/test/integration/gpu_rays.cc:1026: Failure
Expected: (14.9) < (range), actual: 14.9 vs 0
```
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