Expose an application's total execution time as a percentage of CPU/GPU.
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Could imagine stats:
1. Total app time:
30% of app's time is GPU
70% of app's time is CPU
2. CPU/GPU throughput:
80% of total CPU throughput is consumed by this app
20% of total GPU throughput is consumed by this app
The first should be fairly easy. Kenzie suggested that current FPS should be displayed with %GPU as well (first one "Total app time").
The second one, seems hard unless we have some way of knowing for each GPU/CPU type what is the (max cycles / time period) or if there is a test we could run to find what pegging the CPU/GPU means to known how much of CPU/GPU is being used by this app.
@liyuqian @kenzieschmoll
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