firebase / firebase/firebase-cpp-sdk

[Bug] Crash with Firestore Persistence on Windows Machines with ≤ 4 GB RAM

Abierto
#1,770 0 comentarios 0 reacciones 1 asignado Reclamado por @cherylEnkidu Ver en GitHub
api: firestore new type: question
Lenguaje dominante
C++
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326
Forks
137
Merge medio
3 d 9 h
PR fusionados (30 d)
5

Descripción

### [REQUIRED] Please fill in the following fields:

* Pre-built SDK from the [website](https://firebase.google.com/download/cpp) or open-source from this repo: _____
* Firebase C++ SDK version: 12.7.0
* Problematic Firebase Component: Database
* Platform you are using the C++ SDK on: Windows
* Platform you are targeting: Desktop

### [REQUIRED] Please describe the issue here:

Our Flutter application crashes on Windows machines with 4 GB or less of RAM when Firestore's offline persistence is enabled. This issue does not occur on machines with more than 4 GB of RAM. As a temporary workaround, we've disabled persistence, but we need a more permanent solution.

#### Steps to reproduce:

1. Enable Firestore persistence in a Flutter app.
2. Run the app on a Windows machine with 4 GB or less of RAM.
3. Perform operations that write to and read from Firestore.
4. Observe the application crash.

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