Thread.SetThreadPoolWorkerThreadName takes way too many CPU cycles
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- csharp
- Domain
- operating-systems, performance
Research direction
Start by reading Thread.SetThreadPoolWorkerThreadName and the referenced issue #108057 to identify the fix that applies only to .NET 10. Check the .NET 8 branch and its existing thread-pool tests or performance coverage. Done means the fix is backported to .NET 8 and the excessive CPU usage is reduced in the reported scenario of about 30 active threads.
Written by the indexing model from the issue text.
Description
I've been doing some profiling and run into what appears to be the issue described here -
https://github.com/dotnet/runtime/issues/108057 - that thread is closed to comments, so I felt compelled to open a new one because it seems that the fix is in but it appears to be for .NET 10 only?
This takes a lot more CPU cycles than it should be in a mild scenario of just 30 active threads -
Can the fix get backported to .NET 8 since it is current LTS and .NET 10 isn't due for a fairly long time?
- Dominant language
- C#
- Stars
- 18.3k
- Forks
- 5.6k
- PR merge metrics
- PR metrics pending
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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