developmentseed / developmentseed/eoAPI

[Custom runtimes] Make the mosaic map endpoint more interactive

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### Discussed in https://github.com/developmentseed/eoAPI/discussions/77

Originally posted by **hrodmn** May 17, 2023
@vincentsarago I think eoAPI is the perfect foundation for some work that I am doing at NCX right now. I want to be able to a) build mosaic endpoints on the fly (I think you are already looking at this [here](https://github.com/developmentseed/eoAPI/pull/62), b) manipulate the asset/rescale/colormap parameters for a mosaic and have some more interactive features (layer control, basemap control, etc) while browsing the `map` endpoint (I think a lot of the code for asset display control already exists [here](https://github.com/developmentseed/eoAPI/blob/main/runtime/eoapi/raster/eoapi/raster/templates/stac-viewer.html)).

Here are a few ideas for some features to build out:

1. Add a basemap! Maybe a few options like Stamen Toner and some sort of imagery
2. Add a tile specification panel to the map that allows you to specify assets, rescale, colormap, etc (similar to raster STAC item viewer). If you add those parameters to the url (e.g. `...{searchid}/map?assets=cog&rescale=0,1000`, those parameters get pre-loaded.
3. When you load the `map` endpoint without any map parameters, load the basemap with the `bbox` for the `searchid` and prompt the user to provide the tile specification in the toolbar.
4. Add a tile layer control to make it possible to toggle the tiles on/off

I think we can build most by borrowing code from the raster viewer endpoint!

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