csharpfritz / csharpfritz/MyFirstTextGame

Add NPC dialogue tests to cover givesItem and condition matching

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squad:barton testing
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C#
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Description

NarratorServiceTests exist but need expanded coverage for: NPC givesItem only given once (NpcItemGiven tracking), dialogue condition matching with multiple conditions, edge case where NPC has no matching dialogue. Verify engine behavior matches decision B6 and WC3.

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