Integrate VK_EXT_ray_tracing_invocation_reorder extension

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Assessment

Difficulty
5/5
Estimated time
Over a week
Newbie friendliness
25/100
Issue type
Feature
Clarity
Needs clarification
Activity status
Stale
Tech stack
cpp

Research direction

Start by locating the Vulkan ray-tracing implementation and the Radeon-specific rendering path. Read the VK_EXT_ray_tracing_invocation_reorder specification and compare its requirements with the existing backend. Done means the extension is integrated for Radeon and diffuse GI workloads receive the intended support.

Written by the indexing model from the issue text.

Description

feature VulkanAPI

This extension provides significant performance boost for a diffuse GI workloads.

But it's not implemented on Radeon yet.

Dominant language
C++
Stars
35
Forks
6
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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