Implement animation graph and sequencer
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 20/100
Research direction
The issue names no files, tests, or entry points. Start by surveying the engine's existing editor and animation-related subsystems, then define the graph and sequencer scope before implementation; done would require a working animation editor with bezier curves comparable to the requested Unity3D or Blender behavior.
Written by the indexing model from the issue text.
Description
Add animation editor with bezier curves like in Unity3D or Blender.
- Dominant language
- C++
- Stars
- 35
- Forks
- 6
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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