celeroncoder / celeroncoder/Chess
Add pawn attacking move at its diagonals.
- 主要语言
- Java
- 星标
- 0
- 派生
- 0
- PR 合并指标
- 30 天内没有已合并 PR
描述
Add an attacking or capturing move for Pawn.
> Unlike other pieces, the pawn does not capture in the same direction that it moves. A pawn captures diagonally forward one square to the left or right (see diagram).
>
> Another unusual rule is the en passant capture. It can occur after a pawn advances two squares using its initial two-step move option, and the square passed over is attacked by an enemy pawn. The enemy pawn is entitled to capture the moved pawn "in passing" – as if it had advanced only one square. The capturing pawn moves to the square over which the moved pawn passed (see diagram), and the moved pawn is removed from the board. The option to capture the moved pawn en passant must be exercised on the move immediately following the double-step pawn advance, or it is lost for the remainder of the game.
For more info, check out the wikipedia entry [here](https://en.wikipedia.org/wiki/Pawn_(chess)#Capturing).
贡献指南
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调研方向
该 issue 没有指明任何文件或测试,因此先定位 Java Pawn 的走法实现以及现有的走法生成测试。验证普通的斜向吃子,然后验证 en passant 规则及其立即失效。完成的标准是两种吃子行为都得到正确体现,并且现有行为保持不变。
由索引模型根据 Issue 内容生成。
评估
- 技术栈
- java
- 领域
- game-dev
- Issue 类型
- 功能
- 难度
- 4/5
- 预计耗时
- 3-5 天
- 活跃度
- 停滞
- 描述清晰度
- 基本清楚
- 新手友好度
- 38/100