bluerobotics / bluerobotics/bluesim
add buoyancy to gui
Open
- Dominant language
- GDScript
- Stars
- 64
- Forks
- 30
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue contains no files, tests, or entry points. Start by locating the GUI and buoyancy-related parts of the Godot project, then clarify the intended behavior and scope with the maintainers. Done should mean buoyancy is represented correctly in the GUI and the relevant behavior is verified.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100