bluerobotics / bluerobotics/bluesim

add buoyancy to gui

Open
#18 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
GDScript
Stars
64
Forks
30
PR merge metrics
No merged PRs in 30d

Description

This issue has no description.

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue contains no files, tests, or entry points. Start by locating the GUI and buoyancy-related parts of the Godot project, then clarify the intended behavior and scope with the maintainers. Done should mean buoyancy is represented correctly in the GUI and the relevant behavior is verified.

Written by the indexing model from the issue text.

Assessment

Tech stack
godot
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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