bluerobotics / bluerobotics/bluesim
add sea currents/swells
Open
- Dominant language
- GDScript
- Stars
- 64
- Forks
- 30
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue has no description, files, tests, or entry point. Start by reviewing the Godot project structure and identifying where environmental simulation is handled; done should mean sea currents and swells are supported, but the required behavior is not specified in the issue.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100