antirez / antirez/rax

raxLowWalk , divide and conquer instead of linear scan

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Description

what about something like:
int bleh = h->size;
do{
bleh/=2;
if (v[j] < s[i])
{
j+=bleh;
}
else if (v[j] > s[i])
{
j-=bleh;
}
else
{
//got hit
}
}while (bleh>1);

divide and conquer scanning instead of linear?

/* Even when h->size is large, linear scan provides good
* performances compared to other approaches that are in theory
* more sounding, like performing a binary search. */
for (j = 0; j < h->size; j++) {
if (v[j] == s[i]) break;
}

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