Optional checksum support
- Ngôn ngữ chính
- Không có dữ liệu ngôn ngữ
- Star
- 230
- Fork
- 41
- Chỉ số merge pull request
- Không có pull request nào được merge trong 30 ngày
Mô tả
Hello,
What is the feeling towards adding optional end-to-end checksum support to RESP3? The checksum in TCP is quite poor, and will often fail to detect corrupted network packets. This is not theoretical, and there's published papers that demonstrate it in real-world scenarios.
https://stackoverflow.com/questions/3830206/can-a-tcp-checksum-fail-to-detect-an-error-if-yes-how-is-this-dealt-with
https://dl.acm.org/citation.cfm?id=347561&dl=GUIDE&coll=GUIDE
> After an analysis we conclude that the checksum will fail to detect errors for roughly 1 in 16 million to 10 billion packets.
> ...
> Even so, the highly non-random distribution of errors strongly suggests some applications should employ application-level checksums or equivalents.
If a client sends "SET key foo", but the server receives "SET key f0o" due to network corruption, there's no way to detect anything went wrong. Similarly, when the server sends some data, there's no way to detect client-side if the contents were somehow corrupted.
It could work like this: On ``HELLO``, the client could also request that all top-level requests and replies are prepended with a particular fixed-size checksum:
```
HELLO 3 CHECKSUM xxhash AUTH default blabla
-> <4 checksum bytes> Reply
<4 checksum bytes> SET abc 123
-> <4 checksum bytes>+ OK
<4 checksum bytes> HGET 123 abc
-> <4 checksum bytes>
```
Clients not supporting checksums would still work - they'd simply not request them. When a checksum error is detected, either on the client side or the server side, we'd simply shut down the connection and treat it as a protocol parsing error, so the client will simply retry, just as if this was a transient network instability.
What do you think?
Hướng dẫn đóng góp
Chưa lập chỉ mục được hướng dẫn đóng góp cho kho mã nguồn này
Đánh giá
Issue này chưa được đánh giá.