ansys / ansys/Visual-Interactive-Simulation-Object-Renderer
[Remote rendering 3.5] Server-authoritative color variable lookup tables
- 主要語言
- Python
- 星號
- 0
- 分支
- 0
- 平均合併
- 1 天 10 小時
- 30 天內合併 PR
- 37
描述
### 📝 Description of the feature
**Intent**: The lookup table backing each color variable, the color mapping itself rather than a part's reference to it, becomes server-owned. This is the last piece of the state to invert.
**Context**: Story 3.1 makes each part's reference server-authoritative: which color variable it uses, which component, over what range. the lookup table that reference resolves against still lives client-side on the wasm path, so the server cannot reconstruct what a scene actually looks like, and a user-modiifed color mapping is lost on reload. `RuntimeAppState` reserves a slot for this; this story fills it.
Also move component selection from the mapper to the lookup table (`SelectColorArray(name)` plus `VectorMode` / `VectorComponent`), which is required for magnitude coloring of vector variables. The serialized reference can stay as it is, since `component: -1` already means magnitude, but decide whether to keep that sentinel or mirror VTK's two-field shape.
---
**Known risk**: the lookup table sync issue: On the round-trip spike branch, the LUT state failed to reach the renderer correctly: the framework's client-side cache applied a stale snapshot instead of the state the server delivered. It was diagnosed as a framework-level issue, with no viable local workaround, and has not been retested since.
What kept this from being an issue on `main` is that the client rebuilds its own LUT on every color change, which creates a fresh object (and object ID) every time, and the framework's stale cache is keyed on object ID. This story removes that, so this is the story that creates that condition; it is therefore expected here. See the first comment below for more details on diagnosing the issue.
If we do encounter a similar issue in this user story, it can be deferred until 6.2 [to add link to user story once it's created] - where we retest after bumping the vtk-wasm and trame-vtklocal versions to be current (we are currently a major version behind on both dependencies). Defer by leaving the client owning its own LUT on the wasm path, which is what `main` does today. The spike branch tried making the server own the LUT state and adding a client-side reapply to compensate; this did not reliably work, so is not a recommended stop-gap.
The remote rendering work that follows in Phase 4 and Phase 5 is not dependent on the present user story.
### Acceptance Criteria
- Color LUT is applied on the server side, so on a refresh or reconnect, the LUT is preserved.
- No in-visualizer differences from main.
### 💵 Business Value
_No response_
### 🔗 Useful links and references
_No response_
貢獻指南
研究方向
從 RuntimeAppState 和 main 上目前由 client 擁有的 LUT 路徑開始,然後將其與 round-trip spike branch 以及 mapper/lookup-table 的職責進行比較。使用 SelectColorArray(name)、VectorMode 和 VectorComponent 移動元件選擇,同時檢查已知的 framework cache 行為。當伺服器套用的 LUT 在 refresh 或 reconnect 後仍然保留,且與 main 相比沒有視覺差異時,即表示完成。
由索引模型根據 Issue 內容生成。
評估
- 技術堆疊
- python, wasm
- 領域
- backend, computer-graphics
- Issue 類型
- 功能
- 難度
- 5/5
- 預估耗時
- 一週以上
- 活躍度
- 活躍
- 描述清晰度
- 基本清楚
- 新手友好度
- 35/100