Allow failing build if there are missing runtime assets
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- TypeScript
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Descrição
# 🚀 feature request
### Relevant Package
This feature request is for @angular/cli
### Description
If you have in the assets configuration in `angular.json`:
```
"assets": [
...
{
"glob": "jquery.min.js",
"input": "./node_modules/jquery/dist",
"output": "/assets/jquery"
},
...
]
```
And the glob doesn't match anything, no error is generated. This means the build can be broken because the `assets` folder doesn't contain all required runtime assets, but we won't realize until runtime.
### Describe the solution you'd like
The feature request is to add an array field `files` that can be used instead of `glob` to tell exactly which files to copy: `"files":
```
"assets": [
...
{
"files": ["jquery.min.js", "jquery.min.map"],
"input": "./node_modules/jquery/dist",
"output": "/assets/jquery"
},
...
]
```
### Describe alternatives you've considered
I considered listing the `jquery.min.js` file in the `scripts` section of `angular.json`, but this solution doesn't work perfectly for cases when it's not a "js" file I want in the assets folder. For example, mapbox comes with a folder with images, that I need copied to the assets folder.
An alternatively feature implementation I considered recommending was you could add an option `failIfNoMatch` to make the build fail if the glob doesn't match anything: `"failIfNoMatch": true`. But this solution is not as useful as the `files` one though, as the glob `jquery.min.{js,map}` would succeed even if it finds only one of the required files.
Guia de contribuição
Direção de pesquisa
Comece pela configuração de assets em angular.json e rastreie como o build de @angular/cli processa entradas de assets baseadas em glob. Compare o comportamento do array files solicitado com a opção alternativa failIfNoMatch; o trabalho estará concluído quando assets de runtime obrigatórios ausentes fizerem o build falhar, enquanto o uso existente de glob continuar sendo compatível.
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Avaliação
- Stack de tecnologia
- angular, typescript
- Domínio
- build-system
- Tipo de issue
- Funcionalidade
- Dificuldade
- 4/5
- Tempo estimado
- 3-5 dias
- Status de atividade
- Estagnada
- Clareza
- Razoavelmente clara
- Facilidade para iniciantes
- 35/100