Cannot terminate pool when there is an init timeout
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I'm testing my error handling code. I forced a timeout of 100ms in spawn, which causes the expected error. Inside the try/finally, I call `.terminate(true)`. With the debugger paused on the line that calls terminate, I see:

which is expected. Then I let the program complete, and I'm left with a hung debugger and the workers still alive:

I should note that this terminate logic works normally if the error is not an init timeout.
What are your thoughts on this?
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