andrewrk / andrewrk/libsoundio
Usage in single thread applications
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Descripción
Hello,
Im trying to build a multi source stream player. Currently im trying not to use more than 1 thread by implementing an async logic using ticks. The issue is that when im using soundio_wait_events(soundio) as seen in all your examples, the execution blocks there. By removing this line, my application is still working and i have audio. But what drawbacks or issues the exclusion of soundio_wait_events(soundio); has? And if it is necessary, could you help us by providing a non-blocking way ?
Thank you
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