amplitude / amplitude/unity-plugin
Method `setServerZone` is not fully implemented for iOS
- 主要語言
- C++
- 星號
- 45
- 分支
- 33
- PR 合併指標
- 30 天內沒有已合併 PR
描述
## Expected Behavior
The iOS build via Xcode is successful
## Current Behavior
Build fails with
```
Assets/Plugins/iOS/Amplitude/AmplitudeCWrapper.m:199:60: error: no visible @interface for 'Amplitude' declares the selector 'setServerZone:updateServerUrl:'
[[Amplitude instanceWithName:ToNSString(instanceName)] setServerZone:ampServerZone updateServerUrl:updateServerUrl];
```
## Possible Solution
Either extend `Amplitude.h` and `Amplitude.m` with neccessary methods or could it be that the `AMPServerZone.h` and `.m` files are missing?
## Steps to Reproduce
1. Try to build a Unity app for iOS
## Environment
- Unity Plugin Version: 2.7.0
- Device: build step
- Device OS and Version: iOS
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