Game Content Editor (GCE)
- Lingua principale
- C++
- Stelle
- 1
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Descrizione
The editor is basically a pretty, and controlled, interface to the database which should allow the designers to create and edit the static game content, namely:
- units and their stats
- spells and their stats
- achievement names and description
- rune names, discovery rate, and description
- artifact names and description
## Access modes
The tool will have two access modes:
### Editor mode
Editors will be able to modify the game content listed above.
### Admin mode
Admins are editors with extra privilege to view and possibly modify:
- created heroes and their decks
- created accounts and their linked heroes
## Transactions
Changes made to the content will be staged: first, it will be idle in an "awaiting approval" stage where all the registered editors will be notified of the change, when one or more editors _approve_ of the change, it will be _committed_ in the database. This is purely a security measure to prevent disasters in the case of someone's account getting hacked, or the system bypassed altogether.
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