Owner
amethyst
24 indexed repositories · View on GitHub
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specs
Specs - Parallel ECS
Rust · 2614 stars
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legion
High performance Rust ECS library
Rust · 1720 stars
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bracket-lib
The Roguelike Toolkit (RLTK), implemented for Rust.
Rust · 1691 stars
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rustrogueliketutorial
Roguelike Tutorial in Rust - using RLTK
Rust · 970 stars
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rendy
State of the art "build your own engine" kit powered by gfx-hal
Rust · 812 stars
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distill
Asset pipeline system for game engines & editor suites.
Rust · 379 stars
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shred
Shared resource dispatcher
Rust · 250 stars
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amethyst-starter-2d
Seed project for 2D games
Rust · 199 stars
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space-menace
An action 2D platformer made with Amethyst game engine
Rust · 187 stars
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hibitset
Hierarchical bit set container
Rust · 131 stars
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serde-diff
Utility for comparing two structs and re-applying the differences to other structs
Rust · 127 stars
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voxel-mapper
Make beautiful voxel maps.
Rust · 126 stars
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specs-physics
nphysics integration for the Specs entity component system
Rust · 96 stars
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sheep
Modular and lightweight spritesheet packer 🐑
Rust · 93 stars
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editor-core
Crate that allows an Amethyst game to communicate with an editor.
Rust · 45 stars
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rfcs
RFCs are documents that contain major plans and decisions for the engine
32 stars
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amethyst_iced
Iced rendering plugin for the Amethyst game engine
Rust · 24 stars
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Rust · 19 stars
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amethyst-rhusics
A bridge between Amethyst and rhusics (unmaintained)
Rust · 9 stars
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website
Official Amethyst website
JavaScript · 9 stars
- 4 more repositories live on View on GitHub
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Hashing the output Openenhancement
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Textures overlap Open
amethyst/sheep#29 · 8 comments · 4 reactions · 0 assignees ·
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amethyst/sheep#31 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/sheep#32 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/sheep#36 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/sheep#41 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/sheep#45 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#8 · 2 comments · 0 reactions · 0 assignees ·
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bug
amethyst/rustrogueliketutorial#18 · 1 comment · 0 reactions · 1 assignee ·
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enhancement
amethyst/rustrogueliketutorial#23 · 1 comment · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#40 · 1 comment · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#45 · 0 comments · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#52 · 0 comments · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#56 · 0 comments · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#57 · 5 comments · 0 reactions · 1 assignee ·
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After 4.14 Better AI, enemies sometimes get "stuck" trying to approach you and simply stand still Openbug
amethyst/rustrogueliketutorial#58 · 1 comment · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#59 · 1 comment · 0 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#61 · 0 comments · 4 reactions · 1 assignee ·
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enhancement
amethyst/rustrogueliketutorial#71 · 1 comment · 0 reactions · 1 assignee ·
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enhancement
amethyst/rustrogueliketutorial#98 · 2 comments · 4 reactions · 1 assignee ·
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bug
amethyst/rustrogueliketutorial#115 · 2 comments · 3 reactions · 1 assignee ·
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amethyst/rustrogueliketutorial#117 · 5 comments · 0 reactions · 1 assignee ·
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amethyst/rustrogueliketutorial#119 · 0 comments · 0 reactions · 1 assignee ·
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amethyst/rustrogueliketutorial#121 · 3 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#124 · 3 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#126 · 1 comment · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#127 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#129 · 3 comments · 2 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#130 · 1 comment · 0 reactions · 0 assignees ·
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Music & Sound Open
amethyst/rustrogueliketutorial#133 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#136 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#140 · 0 comments · 0 reactions · 0 assignees ·
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Chapter 5 "Speeding it up even more - recalculating visibility when we need to" doesn't check dirty Open
amethyst/rustrogueliketutorial#141 · 1 comment · 0 reactions · 0 assignees ·
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amethyst/rustrogueliketutorial#142 · 0 comments · 3 reactions · 0 assignees ·
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enhancement good first issue help wanted
amethyst/serde-diff#7 · 5 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#20 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#28 · 3 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#29 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#30 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#31 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#32 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#35 · 0 comments · 1 reaction · 0 assignees ·
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amethyst/serde-diff#39 · 0 comments · 0 reactions · 0 assignees ·
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amethyst/serde-diff#42 · 6 comments · 2 reactions · 0 assignees ·
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amethyst/serde-diff#43 · 0 comments · 0 reactions · 0 assignees ·
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Atomic drain set Openenhancement
amethyst/hibitset#17 · 6 comments · 0 reactions · 0 assignees ·
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amethyst/hibitset#37 · 4 comments · 0 reactions · 0 assignees ·
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amethyst/hibitset#51 · 11 comments · 2 reactions · 0 assignees ·
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`len` method Open
amethyst/hibitset#55 · 1 comment · 1 reaction · 0 assignees ·
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amethyst/hibitset#57 · 5 comments · 0 reactions · 0 assignees ·