amethyst / amethyst/rustrogueliketutorial

After 4.14 Better AI, switching positions with the same bystander twice in a row puts your camera in the new correct spot but doesn't move the player

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#59 1 comment 0 reactions 1 assignee Claimed by @thebracket View on GitHub
bug
Dominant language
Rust
Stars
970
Forks
166
PR merge metrics
No merged PRs in 30d

Description

Reproduce by finding a peasant or something in town and walk into him, then walk into him again immediately afterwards to swap both of you back to your original positions. What instead happens is that your camera gets put into what should be your new position, but your player character remains and is disconnected from the camera. Passing a turn doesn't change anything, but if you move again your camera jumps back to the player.

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