(Not a major bug) Vrchat thumb tracking non functional
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- Rust
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Description
## Description
In vrchat in a recent update added a new sort of tracking method when your gestures are locked, and in this method youre able to see thumbstick movement on an avatar model, though with alvr I cant do this I can on steamlink, sorry I get this isnt exactly a major bug I dont expect this to be on top of the priority list xd
Edit: Forgot to add, also does not recognize between sensors, meaning placing my finger over the B button creates the same pose on my vrchat model as holding my finger over the thumbstick or B button, I assume this isnt only a vrchat thing but I have no other apps I could actually go about testing this on
## General Troubleshooting
- [✔ ] I carefully followed the instructions in the [README](https://github.com/alvr-org/ALVR/blob/master/README.md) and successfully completed the setup wizard
- [✔ ] I read the [ALVR GitHub Wiki](https://github.com/alvr-org/ALVR/wiki)
## Environment
### Hardware (Dont know what this means exactly?)
**Note**: for Linux, an upload to the [`hw-probe`](https://linux-hardware.org/) database is preferred: `hw-probe -all -upload`
**CPU**: Intel 15-10500 2.50ghz
**GPU**: gtx 1650
**GPU Driver Version**: 560.81
**Audio**: (Dont know what this means exactly?)
### Installation
**ALVR Version**: 20.10.0
**ALVR Settings File**: (Really dont know where to find that)
**SteamVR Version**: 2.7.4
**Install Type**:
- [✔ ] Packaged (`exe`, `deb`, `rpm`, etc)
- [ ] Portable (`zip`)
- [ ] Source
**OS Name and Version** Windows 11 10.0.22631
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