User Interface/Experience Design
Open
Design
Task
UI/UX
- Dominant language
- C++
- Stars
- 6
- Forks
- 4
- PR merge metrics
- No merged PRs in 30d
Description
A general UI/UX design is now needed. Keeping in mind that CEGUI will be used to render the UI, it is time to design the UI and UX(user experience).
A few guidelines:
- Real Time Tactics is not the final name for the game, and is probably going to be used as the engine name. Do not include it in the design.
- The design should be clean and functional, and preferably as minimalistic as possible.
- The theme of the game is Steam Punk, so the look and feel should fit that style.
- Hexagons are of to use.
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Assessment
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