alphacep / alphacep/vosk-unity-asr
DllNotFoundException in windows build
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描述
I'm using Unity 2022, everything works fine in the editor, but in the Windows build I get an error.
Player log errors:
Fallback handler could not load library D:/Unity/Builds/vosk/New Unity Project_Data/MonoBleedingEdge/libvosk
DllNotFoundException: libvosk assembly: type: member:(null)
at (wrapper managed-to-native) Vosk.VoskPINVOKE.new_Model(string)
at Vosk.Model..ctor (System.String model_path) [0x00000] in D:\GitHub\my-vosk\Assets\ThirdParty\Vosk\Model.cs:32
at VoskSpeechToText+d__24.MoveNext () [0x000ae] in D:\GitHub\my-vosk\Assets\Scripts\VoskSpeechToText.cs:138
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00020] in C:\build\output\unity\unity\Runtime\Export\Scripting\Coroutines.cs:17
I checked the build folder and there was no libvosk.dll file there. If I just copy the necessary files into the build folder, everything works, but the problem is that they are not included in the build automatically. In the .dll file inspector, if you select the toggles x86 and x64 and click apply, their value is reset to false again.
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