When used on Android, if the speaker is far away from the device, it will not be recognized accurately
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We are using it on Android devices. Initially, we used the webSocket server. If the speaker is far away from the device, about 1 meter away, it will be difficult or unrecognizable.
Later, we switched to using the webRtc server, and the effect improved slightly, but it was still not good.
Has anyone encountered a similar situation before?
Is there any way to improve the accuracy of long-distance recognition?
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