ToiletPaper 'isUsedUp' property
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Descripción
I found an issue about 'isUsedUp' property of 'ToiletPaper' object.
I tried to test "Put an empty toilet paper in the garbage can" task.
However, the robot was unable to locate the exact object because 'ToiletPaper' object's 'canBeUsedUp' and 'isUsedUp' properties were both set as false.
According to your official documentation, 'ToiletPaper' object should have 'canBeUsedUp' set to true and support the 'isUsedUp' property.
But in my object metadata results, the distinction between used-up and unused items is made via the 'assetId' (i.e., Toilet_Paper_Used_Up vs Toilet_Paper).
I would appreciate it if you could verify whether this issue is specific to my environment or if there is an actual problem.
I installed version 5.0,0.
Guía de contribución
Línea de trabajo
Start by reproducing the empty-toilet-paper task in AI2-THOR 5.0.0 and inspect the ToiletPaper object metadata, comparing canBeUsedUp, isUsedUp, and assetId with the official documentation. Done means confirming whether the metadata matches the documented behavior and, if not, identifying the discrepancy for correction.
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Evaluación
- Stack tecnológico
- csharp
- Área
- game-dev
- Tipo de issue
- Error
- Dificultad
- 3/5
- Tiempo estimado
- 1-2 días
- Estado de actividad
- Activo
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- Bastante claro
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- 48/100