alkurbatov / alkurbatov/suvorov-bot
Create better objects storage
Abierto
refactoring
- Lenguaje dominante
- C++
- Estrellas
- 18
- Forks
- 6
- Métricas de merge de PR
- Sin PR fusionados en 30 d
Descripción
Currently we have several small arrays with different interface. Create single caching entity for all objects and use the GameObject class to store units data inside it. It'll allow to solve many problems as we can fill it with custom info.
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