alecthomas / alecthomas/entityx
Investigate and possibly implement some form of concurrency support.
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- C++
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Description
Currently, any support for concurrency relies solely on the user.
Possibly something like [this](http://michaelshaw.github.io/game_talk/game.html#/23), with read-only "copies" of the entities and a stream of operations that are applied. Unsure.
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