alec-jackson / alec-jackson/studious-engine
Refactor GameInstance Class
Abierto
enhancement
- Lenguaje dominante
- C
- Estrellas
- 6
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- 1
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- Sin PR fusionados en 30 d
Descripción
Refactor the GameInstance class by splitting it into a GameScene object and a GameInstance object. GameInstance should only track and manage things related to the actual single game instance. The GameScene should track all SceneObjects and update them via the physics controller. There can be multiple GameScenes for a game, but there should only ever be a single GameInstance active for the application.
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