akarnokd / akarnokd/surviving-mars-mods

AutoPathFinding: even with zoning, the vanilla pathfinding can still take the wrong path

未關閉
#1 0 則留言 0 個 reaction 已指派 0 人 在 GitHub 檢視
bug
主要語言
Lua
星號
7
分支
1
PR 合併指標
30 天內沒有已合併 PR

描述

In the image below, the top-right anomaly and the base of operations are in zone 1, thus the logic correctly doesn't command taking the tunnel. Unfortunately, the vanilla move command will still chose to go through it, as it looks shorter, then it will stop at the ledge marked and the mod checks will complain about the lack of tunnels for some reason (perhaps that spot is out of the passable region?).

![image](https://user-images.githubusercontent.com/1269832/38059552-1ffc9ad6-32e7-11e8-96c5-2bef6ea407c4.png)

In addition, even if the tunnel is salvaged and cleared, the apertures are still there and still connecting the two ends and the vanilla pathfinding still moves through it.

貢獻指南

這個儲存庫沒有索引到貢獻指南

評估

這個 Issue 還沒有評估資料。

把新 issue 寄到你的電子郵件信箱

精選適合新手參與的 GitHub issue 摘要。