akarnokd / akarnokd/surviving-mars-mods
AutoPathFinding: even with zoning, the vanilla pathfinding can still take the wrong path
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In the image below, the top-right anomaly and the base of operations are in zone 1, thus the logic correctly doesn't command taking the tunnel. Unfortunately, the vanilla move command will still chose to go through it, as it looks shorter, then it will stop at the ledge marked and the mod checks will complain about the lack of tunnels for some reason (perhaps that spot is out of the passable region?).

In addition, even if the tunnel is salvaged and cleared, the apertures are still there and still connecting the two ends and the vanilla pathfinding still moves through it.
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