Level 2 trigger considerations
未關閉
Milestone-0.96
Priority-Low
Type-Defect
- 主要語言
- Java
- 星號
- 325
- 分支
- 61
- PR 合併指標
- 30 天內沒有已合併 PR
描述
```
Currently, Mission 5 of level 1 is only triggered after all buildings have been
restored on Achilles and Mission 4 is complete. This allows the player to
elongate level 1.
Certain player seem to get stuck despite the objectives and expect a quicker
jump to level 2.
Alternatively, a custom campaign could be derived where the player starts from
level 3 to skip the tedious intro levels.
```
Original issue reported on code.google.com by `akarn...@gmail.com` on 18 Jul 2012 at 1:10
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