Level 2 trigger considerations
Aperta
Milestone-0.96
Priority-Low
Type-Defect
- Lingua principale
- Java
- Stelle
- 325
- Fork
- 61
- Metriche di merge delle PR
- Nessuna PR unita negli ultimi 30g
Descrizione
```
Currently, Mission 5 of level 1 is only triggered after all buildings have been
restored on Achilles and Mission 4 is complete. This allows the player to
elongate level 1.
Certain player seem to get stuck despite the objectives and expect a quicker
jump to level 2.
Alternatively, a custom campaign could be derived where the player starts from
level 3 to skip the tedious intro levels.
```
Original issue reported on code.google.com by `akarn...@gmail.com` on 18 Jul 2012 at 1:10
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