agittins / agittins/bermuda

Room Stickiness

Aperta
#669 2 commenti 0 reazioni 1 assegnatario Rivendicata da @agittins Vedi su GitHub
bug
Lingua principale
Python
Stelle
2k
Fork
70
Metriche di merge delle PR
Nessuna PR unita negli ultimi 30g

Descrizione

I'm pretty sure I've looked through all the settings/docs but apologies in advanced if I overlooked something. I don't think this is necessarily a bug more of a config issue.

I've set my room radium to a pretty small 4m. I've got two rooms next to one another both with a proxy on opposite sides of the rooms. When walking from room A to room B I'll see my distance from room A increasing above 4m (to approximately 7m) as I approach the other proxy however the area doesn't change. I would've assumed that distances >4m would either be unknown or would show as the next room but I'm not entirely clear on why it's hanging onto the old room for so long. I basically have to be on top of the other proxy before it swaps. After that I can back away and go around the room and it won't change. So to me it seems like rooms do have some stickiness and resist changing outside their radius. I'd like to be able to tweak this behaviour.

Again sorry if I missed an explanation somewhere.

Guida per i contributori

Apri la guida per i contributori

Valutazione

Questa issue non è ancora stata valutata.

Ricevi le nuove issue nella tua casella

Un breve riepilogo di issue GitHub adatte ai principianti.