colour: the ±12 decoy controls read dead zeros and inflate the excess statistic
- Linguagem predominante
- Rust
- Estrelas
- 1
- Forks
- 0
- Merge médio
- 1d 2h
- PRs com merge (30d)
- 6
Descrição
Found during PR #162 review (pre-existing, orthogonal to the width change): the ±12 deg colour decoys read a hard 0.00% on every lag because reach defaults to 8 and they lie entirely outside the profile window — and excess = seam − mean(all four decoys) averages the two dead zeros in. On the review's test view this inflates the 32px excess from 4.47% to 5.61%.
Fix directions: clamp decoys inside the profile window, or exclude out-of-window decoys from the mean, or widen reach with the decoys. Filed under the owner's standing issue authorization.
Guia de contribuição
Nenhum guia de contribuição indexado para este repositório
Direção de pesquisa
No files are named, so first find the colour profile/lag metric code path that computes seam and excess from the four decoys. Reproduce the reported behavior from the PR #162 review scenario and identify where the ±12° decoy values become hard 0.00%. Adjust the decoy handling so out-of-window items are clamped, filtered, or reach is widened, then confirm the 32px excess statistic is no longer inflated.
Escrita pelo modelo de indexação a partir do texto da issue.
Avaliação
- Stack de tecnologia
- rust
- Domínio
- desktop-dev
- Tipo de issue
- Bug
- Dificuldade
- 2/5
- Tempo estimado
- 1-3 horas
- Status de atividade
- Pouca atividade
- Clareza
- Razoavelmente clara
- Facilidade para iniciantes
- 68/100