aeharding / aeharding/kjerag

colour: the ±12 decoy controls read dead zeros and inflate the excess statistic

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#163 0 comentários 0 reações 0 responsáveis Ver no GitHub
Linguagem predominante
Rust
Estrelas
1
Forks
0
Merge médio
1d 2h
PRs com merge (30d)
6

Descrição

Found during PR #162 review (pre-existing, orthogonal to the width change): the ±12 deg colour decoys read a hard 0.00% on every lag because reach defaults to 8 and they lie entirely outside the profile window — and excess = seam − mean(all four decoys) averages the two dead zeros in. On the review's test view this inflates the 32px excess from 4.47% to 5.61%.

Fix directions: clamp decoys inside the profile window, or exclude out-of-window decoys from the mean, or widen reach with the decoys. Filed under the owner's standing issue authorization.

Guia de contribuição

Nenhum guia de contribuição indexado para este repositório

Direção de pesquisa

No files are named, so first find the colour profile/lag metric code path that computes seam and excess from the four decoys. Reproduce the reported behavior from the PR #162 review scenario and identify where the ±12° decoy values become hard 0.00%. Adjust the decoy handling so out-of-window items are clamped, filtered, or reach is widened, then confirm the 32px excess statistic is no longer inflated.

Escrita pelo modelo de indexação a partir do texto da issue.

Avaliação

Stack de tecnologia
rust
Domínio
desktop-dev
Tipo de issue
Bug
Dificuldade
2/5
Tempo estimado
1-3 horas
Status de atividade
Pouca atividade
Clareza
Razoavelmente clara
Facilidade para iniciantes
68/100

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